Major changes:

1.     [in-game GUI modification] Implemented an “Enemies Left” counter to display the number of active enemy objects present in the level

o   additional GUI element added

o   a brand-new script developed to count the number of enemies left

2.     [in-game GUI modification] Implemented a color-gradient health bar displaying available lives

o   A brand-new UI element added

o   Stock health script enriched with additional code to feed the data to the health bar depending on the player’s actions

o   A brand-new script added to account for the main camera movement while displaying the health bar

o   A color graded scheme added to visually reflect the status of lives left

3.     [Design modification] The level is enriched with multiple additions to accommodate the gameplay

o   The level is enriched with multiple graphical non-interactable elements (space stations, black holes, etc)

o   Two spawner objects added and to accommodate the gameplay

§  Each spawner produces a distinct enemy type: a chaser and a diagonal fighter

o   Enemies now deal damage on collision with the player's object

o   The out-of-the game menu is modified

§  An instruction set is added

§  The level selection feature is eliminated

Windows version is compiled for x86-x64

Mac version is compiled for Intel 64 and Apple Silicon


Please review the assignment

Developed by VP

Download

Download
YT2S_Mac.zip 40 MB
Download
YT2S_Win.zip 30 MB

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