YourTypical2dShooter
Major changes:
1. [in-game GUI modification] Implemented an “Enemies Left” counter to display the number of active enemy objects present in the level
o additional GUI element added
o a brand-new script developed to count the number of enemies left
2. [in-game GUI modification] Implemented a color-gradient health bar displaying available lives
o A brand-new UI element added
o Stock health script enriched with additional code to feed the data to the health bar depending on the player’s actions
o A brand-new script added to account for the main camera movement while displaying the health bar
o A color graded scheme added to visually reflect the status of lives left
3. [Design modification] The level is enriched with multiple additions to accommodate the gameplay
o The level is enriched with multiple graphical non-interactable elements (space stations, black holes, etc)
o Two spawner objects added and to accommodate the gameplay
§ Each spawner produces a distinct enemy type: a chaser and a diagonal fighter
o Enemies now deal damage on collision with the player's object
o The out-of-the game menu is modified
§ An instruction set is added
§ The level selection feature is eliminated
Windows version is compiled for x86-x64
Mac version is compiled for Intel 64 and Apple Silicon
Please review the assignment
Developed by VP
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